![]() 19 years later he returned to Gielinor with an army so big that he could conquer the world and declared war against all the other Gods, starting the God Wars. After that Zamorak supposedly disappeared, leaving Gielinor to take part in the revolution of Infernus. When Zamorak got his hands on the Staff of Armadyl, he attacked Zaros' palace and after an intense battle, a large part of Zaros' powers were transferred via the staff to Zamorak, leading to his banishment. Those included (but were not limited to) the Elder Demon Thammaron, the vampyre Lord Drakan, the human warrior Viggora, and the other Mahjarrat Zemouregal and Hazeel. Near the end of the second age, Zaros' Mahjarrat general Zamorak wanted to overthrow Zaros and was able to collect a group of followers. Forinthry formed a very big part of Zaros' mighty empire, which was the most powerful of Gielinor at that time, and stretched from northern Forinthry, through the north-west of Misthalin, and to the North-east of Morytania. Many settlements were built, whose most powerful were Dareeyak, Carrallangar, Annakarl, and Ghorrock. Zaros, a god who entered Gielinor after Guthix entered his sleeping state at the end of the First Age, fully conquered this area during the Second Age. It was a lush and green land by the time Gielinor was discovered by Guthix.įorinthry was very rich in resources, and so a perfect place to build settlements. The area that is now the Wilderness was formerly known as Forinthry. Lava, ruins and the remains of warriors is all what is left of the Zarosian empire. The Wilderness Warbands were added on 25 March 2013, offering massive experience for minimal effort to bring players back into the Wilderness.Ī Wilderness task set, alongside a massive overhaul, was implemented on 8 August 2016. This made the Wilderness extremely unpopular with players, as everyone who entered was punished even if they were not player killing. Two now removed abilities were also added with the update Single and Multi-Way Wilderness, which essentially turned the whole Wilderness into a single or multi-combat zone at the player's discretion. The same update re-introduced free trading and caused botters to gather certain commonly used supplies again, increasing their availability and reducing their value.įollowing the Evolution of Combat, players who entered the Wilderness would be "auto-skulled", making them drop all items upon death unless the Protect Item prayer/curse was active. This update caused fluctuations of at that time commonly used player killing equipment and food. The Wilderness has now been returned to its original state as of 1 February 2011. Clicking it yielded "You can only attack players in a player-vs-player area". As of 18 January 2011, the "Attack" option was secretly added to the menu while right-clicking on a player in the Wilderness in certain areas. Players had to be careful entering the Wilderness as they could be attacked and likely killed by revenants.įrom 24 December 2010 to 14 January 2011 a referendum to bring back the old Wilderness and free trade was conducted, in which ninety one percent of votes were a yes. The Clan Wars free-for-all portals are very similar to the Wilderness before 1 July 2008, however with the arrival of Bounty worlds the Wilderness returned to being like old player killing. In the months between July 2008 and October 2008, however, players could only attack each other via activities. A reworked version was implemented on 14 November 2016. They could not, however, attack each other here on non-PvP worlds. All the minigames that once were located in the Wilderness are now in the Gamers' Grotto north of Falador.Īs of 15 October 2008, players were allowed to attack each other here (and across the rest of RuneScape in PvP worlds) on special Bounty Hunter worlds (These worlds have been rendered obsolete as of the first of February as the classic Wilderness area has been reintroduced). Later when the classic Wilderness was reintroduced, Bounty Hunter was removed. The Wilderness was famous for being the only place where non-members could engage in Player-versus-Player (PvP) combat to gain all items that the defeated dropped until 10 December 2007, when the Duel Arena was opened to free players and the Bounty Hunter and Clan Wars minigames were introduced. The former Clan Wars arena was still present, albeit unused. ![]() 9.4 Wilderness area of Edgeville dungeon.
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